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Showing 1392 results
In this Future of Flight challenge pupils investigate Newton’s Third Law by designing, building and racing balloon carts. They also explore what a jet engine is, and how it works, using an explanation of a jet engine to order the parts. They then build their own 3D Trent...
In this Future of Flight challenge pupils explore what we mean by climate change and what greenhouse gases are. They match the molecule diagrams to their descriptions and investigate rising temperature by setting up mini greenhouses. They also explore the lifecycle of an...
In this Future of Flight challenge pupils explore the materials they know and how they might be grouped. They also consider what materials they could use to regulate temperature and protect against the cold. They create a bouncy ball using a synthetic material and...
A series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in design technology, engineering and mathematics.
Futurecade was developed as an interactive suite of games allowing students to explore how science and technology impacts on their everyday lives. These resources were developed to accompany the games which were inspired by technology in the fields of robotics, satellites and space junk, geo-engineering...
GO asks us to consider the big questions facing human movement. How can we increase global travel without polluting our planet? How do we bring people from different countries closer together? What are the challenges to our everyday mobility?
How might we redesign everyday objects to make travelling...
This short film from the Technology Enhancement Programme (TEP) is one of a series of clips which were produced to demonstrate the properties and use of a range of smart materials.
This unusual gel may be combined with fragrance compounds, such as aromatherapy oils, to produce air fresheners. However, some...
This resources investigates how electrical energy is generated from renewable and non-renewable sources.
Suggested learning outcomes include:
- To know the difference between a renewable and a non-renewable source of energy.
- To understand how electrical energy is generated from at least...
Generation Logistics is an initiative from the Chartered Institute of Logistics and Transportation to demonstrate to students and teachers the relevance of the logistics industry to their lives and the wide variety of career opportunities available.
The resources contained within this collection apply real-...
Produced by the Technology Enhancement Programme (TEP), these images are useful for adding to documents, presentations or for use with an interactive whiteboard. Mainly simple line drawings, they can be cut and pasted into documents and image processing applications. The images in this resource are related to the...
This resource provides a set of videos of a practical investigation aimed at supporting working scientifically in the classroom and relating science to real world experiences. In the first video, Professor Brian Cox joins a teacher to find out how some...
This collection of resources from the Geological Society highlight some engaging ways to not only teach pupils about rocks, but also fossils, dinosaurs, volcanoes, earthquakes and extracting metal compounds from their ores. The primary and secondary collections are suitable for current teaching whereas the legacy...
The ‘getting started’ section of the Fixpert's resource focuses finding a 'fix partner' and identifying a design problem they experience. Structured activities are provided for developing interview skills, along with an activity considering the needs of someone with limited dexterity or mobility.