Filters
Clear allSubject
- Careers (80) Apply Careers filter
- Climate Change (3) Apply Climate Change filter
- Creative arts and media (9) Apply Creative arts and media filter
- Cross curricular (64) Apply Cross curricular filter
- Design and technology (275) Apply Design and technology filter
- Engineering (163) Apply Engineering filter
- Food Preparation and Nutrition (4) Apply Food Preparation and Nutrition filter
- Leadership (2) Apply Leadership filter
- Mathematics (222) Apply Mathematics filter
- Personal development (5) Apply Personal development filter
- Psychology (1) Apply Psychology filter
- Science (249) Apply Science filter
- Space (5) Apply Space filter
- STEM Ambassadors (5) Apply STEM Ambassadors filter
- STEM Clubs (19) Apply STEM Clubs filter
Age range
Type
- Activity sheet (265) Apply Activity sheet filter
- Article (89) Apply Article filter
- Assessment (3) Apply Assessment filter
- Audio (4) Apply Audio filter
- Data set (3) Apply Data set filter
- Demonstration (4) Apply Demonstration filter
- Experiment (3) Apply Experiment filter
- Game (8) Apply Game filter
- Group work (10) Apply Group work filter
- Image (42) Apply Image filter
- Information sheet (53) Apply Information sheet filter
- Interactive resource (13) Apply Interactive resource filter
- Open-ended task (2) Apply Open-ended task filter
- Poster (17) Apply Poster filter
- Presentation (120) Apply Presentation filter
- Quiz (1) Apply Quiz filter
- Research (45) Apply Research filter
- Self assessment (1) Apply Self assessment filter
- Simulation (3) Apply Simulation filter
- Teacher guidance (349) Apply Teacher guidance filter
- Textbook (22) Apply Textbook filter
- Video (87) Apply Video filter
- Include Physical Resources (22945) Apply Include Physical Resources filter
Showing 916 results
In this Future of Flight challenge pupils create a system to send messages using LED signals through fibre optics, look at binary numbers as a form of communication, create a sorting machine that can order numbers and communicate in teams to build shapes and puzzles....
In this Future of Flight challenge pupils investigate Newton’s Third Law by designing, building and racing balloon carts. They also explore what a jet engine is, and how it works, using an explanation of a jet engine to order the parts. They then build their own 3D Trent...
In this Future of Flight challenge pupils design a virtual cockpit and learn to think like a pilot, working systematically to move people and medical supplies. They will also create programs to test reaction times, stress levels and check temperature then put together a...
What does the future hold? From what we wear, how we get our energy and even what we eat—there’s always room for innovation. Exploring technology and its possible applications in the future, with an emphasis on sustainability. Many of the activities could contribute toward becoming an Eco School.
Although this activity is not in the form of a lesson plan, the activity illustrates a good series of steps that students could either work through as a class, or in smaller groups/pairs. They could then be asked to pick from a selection of...
Generation Logistics is an initiative from the Chartered Institute of Logistics and Transportation to demonstrate to students and teachers the relevance of the logistics industry to their lives and the wide variety of career opportunities available.
The resources contained within this collection apply real-...
This collection of computing resources have been designed to show how computing and technology is used in the real-world context of logistics and transportation.
Further education resources that link the world of logistics to suitable lessons and subjects in school can be found on the...
These resources consist of lesson plans, worksheets, Minecraft Maps (Raspberry Pi version) for the area around the Giant's Causeway in Northern Ireland, and some general how to guides. The guides take teachers through the steps to update a Raspberry Pi, and install one of the Giant's Causeway maps into the correct...
A practical and much-needed resource for the KS1-2 computing curriculum exploring all aspects of computational thinking. The series breaks down this new curriculum...
This in this activity SEND pupils will learn to break down a problem into smaller steps, to create a sequence of instructions for someone to follow and to understand that the order of instructions are important. Pupils will decompose the act of getting ready for school by breaking down the activity into smaller...
Charlie Taylor’s Behaviour Checklists, Getting the Simple Things Right, look at the simple things that should be put in place to create good behaviour for learning. It includes the two lists 'key principles for headteachers to help improve school behaviour' and 'behaviour checklist for teachers'.
This edition of the Computing at School newsletter contains articles covering:
*Computing curriculum change
*Programming pedagogy
*Database Detectives, a Digital School House resource
*Unplugged computing
*Scratch in the primary classroom
*Real robotics – outreach from...
Global project ideas provide an excellent starting point for pupils wanting to do a project based on Global issues, whether as part of the CREST Awards Scheme; as an extended project for their Duke of Edinburgh Award or A level, or as part of the Children’s University Passport.
Each of the five Global...
In this activity, learners will self-assess and plan how to extend their current knowledge of programmable systems.
...