Resources
This book is aimed specifically at students, on their interests, experiences and environments, so that the design situations considered are a familiar and meaningful forum for the development of the techniques, concepts and attitudes important to CDT at this level.
There are four sections, the first of which...

Work by 100 of today's most forward-thinking designers have been selected for this guide. The A-Z listings include images of work and each designer's answer to the question: what is your vision for the future of...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
Designing the future
Designing the Future from Siemens is a set of activities which help students to discover the manufacturing process and how digitalisation is making factories smarter.
This resource includes an online interactive game which allows pupils to explore a smart factory highlighting the different areas in the...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
Designing the Mirror
In this activity, students will use memory metal wire to create a model of a deployable structure. The James Webb Space Telescope has several structures that must be deployed in space, including parts of the primary mirror. Students must create and evaluate a design to enable the primary mirror to fold inside the...
Designing the trainers of the future
Trainers are one of the most commonly worn shoes in our culture. They provide comfortable support for our feet as we go about our active lives. The design of trainers (and all athletic shoes) is based on how they will be used and is an example of bioengineering.
This activity introduces the concept...
Designing Things provides the reader with a map of the rapidly changing field of design studies, a subject which now draws on a diverse range of theories and methodologies - from philosophy and visual culture, to anthropology and material culture, to media and cultural studies.
Designing Using Computers at Key Stage 2: Parking Cars
One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children design a supermarket car park to a detailed design specification. This task could be linked with a geography local study, as it will highlight the varying needs of the people using a car park.
The...