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Managing behaviour for learningNE700

This online course will help you to be proactive about encouraging good behaviour in your classroom and in responding calmly to poor behaviour. This is a practical course. We will not delve deeply into theory of behaviour, but will focus on what you need to know to manage and improve the behaviour of your...

Adapted teaching and effective learning interventions in secondary computingCO448

Getting computing education back on track, for all students, is an urgent priority requiring informed planning and implementation. Teaching and learning in computing has been challenging, with some aspects of subject knowledge and skills put under real pressure.This CPD takes the best evidence and practice for...

AI and Ethics in GCSE computer scienceCO427

Immerse yourself into the ethical considerations of Artificial Intelligence, what does it mean for your students both for their examinations but also in everyday life. You may have been amazed at the power of generative AI but is it all good? What considerations should your students think about? We take you through a...

Behaviour for learning in a computing environmentCO468

This course is aimed at secondary computing teachers who are looking to ensure the behaviour management and learning atmosphere in a computing environment enables progress. Participants will get the opportunity to look at the adolescent brain development, assess their own behaviours and look at computing related...

Python programming: working with dataCO433

During the course you’ll learn about data types, and how data structures are manipulated in Python programs. You’ll create and edit files that can store data for later use, as you begin to develop simple software applications.New program code almost always contains errors; you’ll become adept at...

Representing algorithms using flowcharts and pseudocodeCO420

An understanding of algorithms is vital for success in computer science. Students need to know how algorithms are designed to solve a problem, and how these designs are represented to other humans.Improve your knowledge of algorithms to the level appropriate for up to GCSE teaching. Become confident in using the key...

Teaching GCSE Computer Science: pedagogy for programmingCO242

It is crucial that teachers have knowledge of programming, and can write programs that solve the problems posed in GCSE CS. Building on this solid base, this CPD helps teachers to teach others how to become effective programmers. Making use of the latest evidence-based research and practice, participants will develop...

The internet and cyber securityCO432

The internet has transformed modern life bringing rich capability to networked computers. Find out how the internet works and how it has produced many new threats, resulting in the rapidly growing cybersecurity industry.You will build on knowledge of local computer networks to cover the globally connected systems...

AI in primary computingCO408

This course will support you in developing a basic understanding of what AI is and how it is used in everyday life, including by primary-aged pupils. You will explore the place of AI in the primary computing curriculum, both in terms of digital literacy and pupil's use of AI. This will involve exploring how AI links...

Developing algorithms and programming in key stage 1CO019

In this course, you deepen your understanding of algorithms and programming within the Key Stage 1 curriculum, providing you with the tools and knowledge to teach these concepts with confidence. Through unpicking the National Curriculum and what the statements look like with younger pupils, you will better understand...

Effective computing transition from key stage 2 to key stage 3CO415

Effective transition between key stage 2 and key stage 3 is essential to build pupils' confidence and maintain their engagement with computing, as well as to ensure continuity with the curriculum.During this course, you will explore the evidence on effective transition and its impact on students’ academic needs...

Object oriented programming (OOP) in A Level computer scienceCO506

Object-oriented programming (OOP) is an approach to systems development that focuses on objects and the way that they interact. The OOP method of programming (or paradigm) is different to the procedural paradigm, which many programmers start out with on their learning journey.During this course you will learn about...

Pathfinding algorithms in A Level computer scienceCO504

Pathfinding algorithms are used to find solutions to a given problem, using the shortest path between a set of points. These problems are commonplace, from satellite navigation systems to internet packet routing. During this course you’ll learn how the Dijkstra’s and A* search algorithms function.You...

Supporting autistic pupils in primary computingCO291

Computing offers great opportunities to autistic young people, but effective teaching and curriculum planning can be challenging. This CPD, developed for teachers of autistic pupils working at primary level in primary schools, special schools and autism units, uses evidence-based approaches and draws on the experience...

Leading primary computing - module 3CO009

Advance your leadership in primary computing and ensure your school is delivering a high-quality computing education. This course will guide you through adapting your curriculum, enhancing inclusion, making the most of your computing resources and considering where you are on your journey to exemplary computing.This...

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