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Showing 4794 results
The purpose of this lessons is to introduce the students to sensors. Students will learn how sensors allow a robot to examine its environment and how this data can be used to make decisions. The lesson will center on the VEX IQ distance sensor. From a programming perspective conditional statements and nested loops...
The purpose of this lesson is to introduce the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program.
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The purpose of this lesson is revise and combine all the programming skills the students have learned throughout these lessons. In addition students will extend their knowledge on variables.
The remaining lessons can...
This presentation and student activity support the teaching of the properties, types and uses of papers and boards. The presentation looks at how papers and boards are made, providing a brief scientific explanation for their structure.
This activity, from the Institution of Engineering and Technology (IET), introduces students to the differences between analogue and digital communication. An analogue signal can be rendered useless by small amounts of interference, whereas a digital signal remains...
This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of analysing and interpreting data, from reading information from a bar chart to interpreting cumulative frequency graph.
Analysing and interpreting data pack one...
This Cape Farewell video clip shows scientists back at the National Oceanography Centre in Southampton, analysing the samples of phytoplankton and zooplankton taken in the Arctic, identifying species and counting their abundance.
Activity G - Plankton analysis is...
A number system of symbols is presented in three additions. The initial problem is to work out what each symbol represents and then to find out how to count from 1 to 20 using the symbols. This resource is suitable for Key Stage 3.
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This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of angle, from identifying right angles to working with bearings.
Angle pack one contains eight work cards with a wide variety of activities covering...
This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of angle properties, from investigating the sum of the angles in a triangle to calculating the size of angles in a circle, and a separate booklet of geometric facts.
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This investigation covers two circles theorems through one demonstration. The theorems are:
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That the angles on the same arc forming a chord are equal
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That the angle at the centre is twice the angle at the arc when drawn from the same chord
The initial...
This resource consists of 22 instant maths ideas, ideal for use as starter questions, extension question or probing questions to assess understanding, requiring students to: * know the names of different kinds of angles * demonstrate the use of angles using physical activities * explore the angles associated with...
This resource contains a collection of dynamic and interactive spreadsheets designed to illustrate teaching points on the topic of angles.
The first sheet provides screens on the following:
...This MEP resource from CIMT is taken from text book 7A which covers the mathematics scheme of work for the first half of year 7. This resouce covers; angles: a measure of turn, points of the compass, measuring angles, classifying angles, angles on a line, angles at a point, constructing triangles and finding angles...
This resource consists of two interactive excel programs. The first deals with basic angle facts and recognition of types of triangle. Depending on how it is used, the second could require the use of Pythagoras' Theorem and trigonometry. The second excel file could also be used to provides problems relating to the...