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Showing 20 results
This resource has been developed by the Royal Society of Edinburgh (RSE) and the BCS Academy of Computing. It will seek to consolidate learners’ understanding of modern information systems concepts, through study of web technologies, including HTML.
Whilst this resource has been designed to be used as a...
This resource introduces binary data to students via the creation of bracelets which display their name in binary. This lesson helps to demonstrate how it is possible to take something that we know and translate it into a series of ons and offs (ones or zeroes). The resource contains a lesson plan and related...
The cs4fn magazine is a magazine on the fun side of all things to do with computer science. The authors write up computing research in a fun and accessible way that puts across their enthusiasm for the subject. Unplugged computing, computational thinking and practical applications of computers in many areas are...
This resource focuses on the breadth and depth of the subject with a focus on networks and communications (with links to data and data representation) and an emphasis on understanding how this can be implemented in classrooms whilst taking into account progression through Primary education. It contains a series of...
An unplugged activity to convert binary numbers into coordinates that enable students to recreate an image using values given in binary. The resource also includes a spreadsheet which can be used to make more complex images for use with students at a more advanced level. The presentation is more of a discussion of...
"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection. Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun. Magic tricks, philosophy,...
This booklet is an example of a programme of study for ICT and Computing produced by Matt Britland. The programme contains details of the ICT strands and aims and fourteen original projects for students in years 7-9. Each project includes a link to a presentation that...
These two lessons use the context of the scoring system of Ultimate frisbee to help students see a real-life use of how spreadsheets and data handling can assist a sporting context.
Lesson 1 shows...
This task is a real-world example of how spreadsheets can be utilised effectively to simplify data handling and calculation tasks.
Pupils are provided with information about the number of items being transported in a lorry and their individual value. Pupils have to create a spreadsheet to calculate the total...
This task is a real-world example of how spreadsheets can be utilised effectively to simplify data handling and calculation tasks.
Pupils are provided with information about the numbers of items in stock in a warehouse and the weekly sales of the items over a month. This task requires pupils to add the stock...
This resource contains a number of activities and worksheets to support the topic of binary numbers. The content looks first at binary numbers, how they represent denary numbers, converting between the two, binary addition and using two's complement to represent negative numbers and thus perform subtraction. These...
This report gives details of a series of computing lessons designed to relate fundamental concepts of database use and design to children in Primary and Secondary Education (ages of 6 to 16). The skills and concepts developed in...
The focus of these resources explores climate change and the energy security of Africa. It provides information and activities to highlight how hydro-electric-power is the sustainable way for Africa to achieve energy security in the future, but how this might be impacted by climate change. The student activities in...
This edition of the Computing at School newsletter contains articles covering:
*Computing curriculum change
*Programming pedagogy
*Database Detectives, a Digital School House resource
*Unplugged computing
*Scratch in the primary classroom
*Real robotics – outreach from...