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Showing 274 results
A colourful display poster showing ten reasons to to inspire young learners to consider the exciting and meaningful careers available in science, technology, engineering and maths.
A Godlike Heart is a short story about computational thinking, introducing the idea of using binary to represent different kinds of information. Set in ancient Mexico it follows the story of the kidnapping of and subsequent search for the daughter of a great “Jaguar Knight”, a general in the Mexican army.
It...
Linking Careers to the STEM Curriculum is a careers resource aimed at teachers of science, design and technology, computing, engineering and mathematics. It offers immediate ideas to try, longer term solutions and resource recommendations for linking careers to lessons.
This guide will help you to:
...This Catalyst article focuses on Katherine Johnson, who was one of a number of black American women whose work as 'computers' made NASA's early work possible.
This article is from Catalyst: Secondary Science Review 2017, Volume 27, Issue 3.
This is a very comprehensive introduction to functional programming concepts using Python 2 from Mary Rose Cook’s blog. Students can work through the activities, using a language of their choice, to learn a wide range of techniques including using...
This edition of the Computing at School (CAS) newsletter covers a range of topics including:
*Unplugged computing magic tricks
*Programming using Alice, Scratch and GameMaker
*Making games with Kodu
*Object oriented programming in Java with Greenfoot
The Grand Challenges – Our Futures programme (2018 to 2023) aimed to help young people develop the skills needed to bridge the gap between today’s learners and tomorrow’s career choices. The Government’s Industrial Strategy set out key Grand Challenge themes, aimed at putting the UK...
This resource forms part of the ageing society resources from the Grand Challenges resource collection. The introductory video can be found here.
The ageing society – level 3 resource package consists of activities designed to run for around two to three hours...
From a more mathematical perspective this time, this document covers the derivation of algorithm complexity. It could be used in the classroom as extension reading or as a homework.
This longer article taken from AI: Where is the Intelligence? discusses Artificial Intelligence and rule following "bots". The activities contained within would easily lend themselves to a series of lessons on algorithms. The section on...
Python is a freely available programming language. This resource contains six sections:
The first section, Getting started, begins with a simple description of how to download and install a Python compiler onto a computer. The screenshots in the resource use a compiler called IDLE. There...
This learning resource is an introduction to programming with Python. Versions are included for Python 2.7 and Python 3. The fundamentals of programming are covered: • Arithmetic operations • Data types • Control flow As well as some more advanced techniciques including the use of: • Regular Expressions • Files •...
This activity gives students the opportunity to navigate a map of Mars looking for regions of interest they will receive ‘mission’ data from to analyse. Students will first work in teams on an interactive activity, navigating terrain as either a rover or mission control. The main part of the activity asks students...
This article investigates how scientists at the Open University are devising ways in which dogs can interact with electronic systems including computers. The article is from Catalyst: Secondary Science Review 2015, Volume 25, Issue 4.
Catalyst is...
Jahangir completed AS levels in Physics, Maths, Chemistry and Biology along with an EPQ qualification. A passion for engineering led him to the BBC to undertake an apprenticeship which provided sponsorship to complete a degree alongside undertaking multiple work placements including Radio/TV and Production System...