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World Meteorological Day takes place every year on 23rd March and commemorates the establishment of the World Meteorological Organization. This collection includes a number of activities looking at the weather and climate, from measuring weather phenomena such as rainfall, wind direction and speed, to using 3D...

In this activity children are introduced to a challenge: setting up a yoghurt cafe. They then learn to name and recognise a range of 2D shapes and then use their learning to design a logo for their business.

This is the first in a series, which involves lessons which look at healthy eating, D&T parts of...

In this activity children create their fruit flag yoghurt that they have designed, using the ingredients that they have chosen. As well as practising cutting, measuring and mixing skills children can apply maths skills in a real-life context. This is the fourth in a series of activities where children work towards...

These resources have been created for Year 1 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.

This series of practical STEAM activities have been produced by Rolls Royce for Year 1 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...

This collection of resources provide a cross-curricular project for younger children, which supports learning in D&T, science, mathematics and English. Children are set the challenge of setting up their own pizza business. Using this context,  they work through a series of activities in which they design and...

In this activity children are introduced to the idea of market research as an engaging and meaningful context for Maths learning. Through this, they learn how to design a simple survey to understand their potential pizzeria customers’ preferences and construct a pictogram to display their findings.

This is...

In this activity children set up their pizzerias and practise working with money and paying for items using different combinations of coins. To add more real-life context, this stage could be completed as an after school event that parents could be invited to.

This is the seventh in a series of activities...

These resources have been created for Year 2 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.

This series of practical STEAM activities have been produced by Rolls Royce for Year 2 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...

This resource provides an overview of the Year 2 STEMterprise project, in which children learn about science, D&T, maths and English as they work through a series of activities with an end goal of setting up their own pizza business. There are 7 lessons in which children find out about the needs of all living...

These resources from the Centre for Innovation in Mathematics Teaching (CIMT) cover the scheme of work for Year One in two practice books, each of which is referenced from the lesson plans. The copymasters include relevant images, a variety of grids and student worksheets. The lesson plans make clear reference to...

This resource aimed at lower primary children, supports learning about number, place value and mental addition. The two detailed weekly plans contain differentiated activities, guided and independent tasks and the resources required for each lesson. Objectives covered in the lessons include:

Week One...

This collection of Year One resources contains a series of weekly lessons plan on mental addition, counting, sequences and fractions, place value, addition and subtraction. They include a section for outcomes which can be used to record children who struggle with or exceed the objectives in each lesson. The plans,...

This resource aimed at lower primary children, supports learning about number, place value and addition. The two detailed weekly plans contain differentiated activities, guided and independent tasks and the resources required for each lesson. Objectives covered in the lessons include:

Week One ...

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