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Electricity is an analogy that provides a way of helping students develop a real understanding of simple electric circuits. This interactive resource is provided by the Association for Science Education (ASE).

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This film clip shows how steam is used to drive turbines in power stations which burn fossil fuels. It then looks at how turbines can be adapted to be driven by alternative energy sources, and examines the advantages and disadvantages of energy sources such as wind, to solar, biomass, hydroelectric power, tidal and...

The Frederick Bremer School developed this ‘off timetable’ STEAM activity with the help of a STEM Ambassador with interest and experience in this field of electronics as applied to music and dance performance. The activity incorporated electronics, control (switching), textiles, coloured and reflective fluorescent/...

This booklet is aimed at key stage three teachers that want to offer wearable technology projects. It covers the following topics, conductive thread, LEDs and resistors, stitched circuits and press stud switches. Each of the tasks require little or no electronics experience. The information can be used to plan...

This short film from the Technology Enhancement Programme (TEP) is one of a series of clips which were produced to demonstrate the properties and use of a range of smart materials.

Electroluminescent (EL) wire is a thin, flexible wire that glows brightly when an alternating current is passed through it. It...

Following a presentation on the electromagnetic spectrum, students are asked to produce a presentation which must include the following:

*How frequency is involved in categorising different waves.

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This activity, from the Institution of Engineering and Technology (IET), is one of a series of activities which explores body centric communications. Students study data and annotate a diagram to show what electromagnetic radiation can penetrate the atmosphere. The...

A Nuffield Design Hexagon task focusing on a range of electronic products. The resource aims to extend understanding of how to evaluate a design by thinking how it affects people and whether it performs as expected.

This resource contains a number of activities for each side of the design hexagon (student...

This set of guides for Key Stage Four focuses on electronic products, providing an overview of components. Including sensors, inputs and outputs.

The design guides can act as a stimulus for students who are having difficulty in...

This Nuffield Working with Science unit aimed to enable students to design circuits to meet specific needs. The plan was also to help students to realise the range of electronics problems which they can solve by taking a systems approach.

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This textbook from the Technology Enhancement Programme (TEP) is intended to introduce students to making electronic devices and systems. It looks at important electronic components and how they can be put together to perform useful tasks. How to design and make electronic circuits is aided by descriptions of how...

Produced by the Technology Enhancement Programme (TEP), this book introduces the world of electronics by looking at some important electronic components and how they can be put together to perform useful tasks. Projects in designing and making electronic circuits are included. Products that are set as design and...

These activities present ideas and step-by-step guidance for making wearable technology projects. 

Produced by the Learning Skills Improvement Service, these materials help to demonstrate effective practice. This case study looks at the theme of knowledge and technology transfer. It describes how members of staff operating in the STEM area of Huntingdonshire Regional College were encouraged to embed and deliver...

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