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Showing 2360 results
This resource from Siemens consists of an interactive online game and some curriculum linked extension resources. The activities inform students, aged 11 to 16, about various features of the climate crisis and then challenges them to draw all the information together to form an overall view.
In the game...
This activity aims to help children to recognise fruit and vegetables as a healthy snack in a balanced diet, perform simple food skills safely with a focus on cutting and mixing and to present food in an attractive way. This session contains a lesson plan, an advice sheet to support setting up cooking with your...
Written in 2009 by the Department for Children, Schools and families, this resource sets out the government's support for behaviour in schools at that time.
This guide will help volunteers working in schools to effectively support Cisco Little Big Futures project work, as well as handy hints and guidance to help all STEM Ambassadors or educators to deliver the activities confidently in schools. It covers:
- The curriculum context for STEM subjects in the age...
Create a den at school using this STEM challenge, which links to geography and D & T. Children learn about natural disasters and how they affect people in many ways, then are challenged to plan and construct a sturdy...
Design Club is a social enterprise set up to help children become design thinkers. We create industry-standard resources to help people run design thinking clubs and workshops for 9-13 year olds.
This set of resources contains everything you need to run a Design Club taster project: worksheets, a delivery...
This STEMNET resource describes the background and career of STEM Ambassador Chris Robbins, a design engineer and Director of a small independent consultancy.
Chris uses maths to help companies solve problems by developing mathematical models and associated software to help select appropriate materials and...
Nuffield Secondary Design and Technology guides for Key Stage Four provide a straightforward way for students to become familiar with the sorts of questions they should ask when designing for a particular focus area. The design guides can act as a stimulus for students who are having difficulty in deciding on a...
The Nuffield Design Hexagon for Key Stage Four covers the design strategies that students need to consider be successful at designing products that meet the needs and wants of people in real life situations. Design Hexagons have been developed for each focus area: electronic products, food technology, graphic...
Begin this activity by introducing the idea of playing football on the Moon and the potential problems that could be faced when doing this. Pupils will then sketch and label their design idea for a football kit that can be used to play football on the Moon. Pupils can self or peer-assess their design work...
Water pushes upwards with a force called ‘upthrust’. (You can feel this if you try to push a light object such as a balloon or aeroboard under water). The shape of a ‘boat’ affects the weight (passengers/cargo) it can hold. The more water that the boat displaces the more it will float and therefore the more weight...
This classroom activity will enable pupils to design and make a fabric bag big enough to carry their books. Pupils will measure and cut the fabric and decorate it with a book or other personal theme. They will then sew their fabric to create the finished bag. Finally, they will test their book bag to see how well...
In this classroom activity pupils will design, test and make a bookend to assist in the storage of books. The bookend can be decorated to inspire and encourage reading of the books being stored.
Pupils will first make a card model of their bookend design and then produce a finished bookend from wood and card...
Many different personal attributes can impact on road safety including a person's vision, ability to concentrate, reaction times and mobility. The car of the future should be designed to help people overcome these issues.
...In this activity, aimed at primary-aged pupils, children will design a coronation throne for the coronation of King Charles III that incorporates modern technologies. Pupils will also think about how to communicate their design ideas using sketches, notes and annotations.