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This project concentrates on the design and manufacture of lighting using simple electronics but with complex and functional part modelling. Students apply the tools in Autodesk Inventor to the challenging task of creating a virtual lamp design in parts, before manufacturing the product. Students will spend time...

Produced by the Technology Enhancement programme (TEP), these materials help students to understand, design and prototype mechanisms (including levers, gears and linkages). The resource also supports students to work through some of the mathematical concepts involved in calculating gear ratio.

Students are...

The project provides a lesson structure for the design and manufacture of an MP3 amplifier. The resources uses a sketching and computer aided design (CAD), alongside laser cutting and 3D printing processes. Students will apply the tools in Autodesk Inventor and 123D Make to create the MP3 parts, before...

Barney was passionate about Lego and making things as a child. From helping his father build steam engines, he realised he wanted to work in manufacturing. Now in a technical role as Design and Technical Services manager at Rolls Royce, he works with post graduates on research projects.  He...

This project consisted of 11 activities which were trialled by London schools, with the support of STEM Ambassadors.

Participating schools and their students benefited through enhanced teaching of key STEM subjects, brought about by providing students with real, engaging activities that use cutting-edge...

This mock exam tests student understanding of the ethics involved in being a designer. Questions look at sustainability, life cycle analysis and the impact of design on society.

Design for a better world is a design challenge for students aged 11-14 years. It offers students the opportunity to:

  • Learn about the global goals for sustainable development.
  • Access a range of global contexts including water and sanitation, food security and climate action in which to...

This project looks at the animation of a character created in Project Pinocchio. Students use the tools in Autodesk Maya to create a 10 – 15 second dance routine for the character. Students are introduced to some basic navigation around Autodesk Maya before learning how to pose their characters using a HumanIK...

A case study from the Engineering and Physical Sciences Research Council (EPSRC) archives looking at how viruses and bacteria also take advantage of manmade infrastructure to travel and spread. People are not the only things to hop on and off buses and trains. The University College London Healthy Infrastructure...

This collection of three resources asks students to:

*design and model the physical elements of a robot arm and demonstrate how this could be achieved using a smart material. Students can then subsequently use this information to support the design of a robot arm.

*design and model a robot arm in 2D,...

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Designing the Future from Siemens is a set of activities which help students to discover the manufacturing process and how digitalisation is making factories smarter.

This resource includes an online interactive game which allows pupils to explore a smart factory highlighting the different areas in the...

Trainers are one of the most commonly worn shoes in our culture. They provide comfortable support for our feet as we go about our active lives. The design of trainers (and all athletic shoes) is based on how they will be used and is an example of bioengineering.

This activity introduces the concept...

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