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Showing 1653 results
This lesson utilises challenges created by children during lesson 9 of the Blockly 'Rapid Router' course. While attempting to follow a programming challenge written by someone else, debugging skills and logical thinking are encouraged. Children are also required to use loops and other constructs independently....
In the third lesson of the course, children use direct 'remote control' of the Rapid router van to gain experience before starting to program their own sequences of commands. They also start to debug simple sequences.
The resource contains assessment records, wall displays, and activity solutions.
A selection of resources, published by BEAM, for teachers of early years mathematics. They include challenging problems and puzzles, open-ended investigations, cross-curricular activities and resources to practise and consolidate students' mathematical understanding....
A selection of resources, published by BEAM, for teachers of primary mathematics. They include challenging problems and puzzles, open-ended investigations, cross-curricular activities and games to develop and consolidate students' understanding of shape and space. *Cat toys - recognising and matching spatial...
A selection of mathematics games for use with early years students, published by BEAM. They include problems and puzzles, cross-curricular activities and resources to develop spatial awareness and pattern recognition. The activities, with their mathematical content, are: *Butterflies - using counters to make...
Published by BEAM, these games provide opportunities for students to develop their knowledge and understanding of shape and space. The three games, all taken from the Maths of the Month series, are: *Play people - matching numbers to objects *Shapes - counting sides of shapes and recognising numerals *Three in a...
This game, aimed at primary level involves recognising and matching 2D shapes. The game consists of a track with a 'shopping list' of shapes for each player. Players start in the bottom left-hand corner and move a single counter around the board. The idea is that children take it in turns to roll a dice and move...
This game based on the game of 'Taboo' helps children to learn shape vocabulary. Suitable for primary level, children work in twos, with a reader describing a word without using any of the 'Taboo words on their card. The guesser then has to identify the correct vocabulary word on the card from their partner’s...
These Nuffield Mathematics Project guides focus on shape and size. Shape and size 2 is the first guide from the Nuffield Project to be concerned with shape and size although there was some preliminary material in Beginnings. The guide has three sections: a general introduction, ideas and topics...
Published by BEAM, this collection provides a selection of resources for teachers of primary and lower secondary mathematics. Included are a number of challenging problems and puzzles, open-ended investigations, cross-curricular activities, and resources to practise and consolidate students' mathematical...
The activities in this booklet are intended to help students visualise and describe shapes and their properties. The purpose of the activities is to encourage students to picture things in their mind and use mathematical vocabulary to describe them, this was a key feature of the National Numeracy Strategy.
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In this activity SEND pupils will develop their skills of abstraction and learn to select only the important information. Pupils will identify the ingredients they need to make a cake and create a shopping list. This activity can also be adapted using the PowerPoint to develop an understanding of algorithms and can...