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Showing 1308 results
This activity, from the Association of Teachers of Mathematics (ATM) publication ‘It Makes You Think’, consists of a series of clue cards and a series of resource cards. The resource cards consist of different coloured discs. Students are required to arrange the discs in a specific order by following the...
STEM Clubs are not just for schools! They are a powerful and enjoyable way to engage young people with science, technology, engineering and mathematics (STEM).
This poster is for anyone wishing to advertise a STEM Club in their local communities, be it a one-off session or recurring club; in a library or...
This worksheet asks children to colour in grids to show what percentage of our genes we share with a number of plants, animals and microbes. The activity can be supported with the animation ...
These guides from the Nuffield Mathematics Project follow on from the Beginnings guide. They deal mainly with number but also cover weights and measures. In Computation and structure 2, the concept of number is further developed. A section on the history of natural numbers and weights and measures...
This diagram supports the understanding of computational thinking, a skill in the primary computing curriculum. Students studying computing will gain an understanding of computational systems of all kinds, whether or not they include computers.
Computational thinking is the thought processes involved in...
This 'concept card' from the Barefoot collection explains 'computational thinking': *What it is *Why it is important *What it looks like in the primary curriculum *How to find out more It supports teacher understanding to improve their teaching of the Barefoot activities.
"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection. Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun. Magic tricks, philosophy,...
Ten activities for the end of term to use in class with children to have fun whilst developing computing knowledge and skills. All activities are free to use, you will just need to sign in to access them.
This edition of the Computing at School newsletter contains articles on:
*Using Scratch4Arduino in primary schools to make musical instruments
*Learning algorithms with folk dancing and fairy tales
*Kodu programming
*Developing computing schemes of work
*Functional programming...
This document, produced by Computing at School, is to support the teaching and learning of computing in primary school. The introduction explains the context of the document with computing being included in the 2014 national curriculum in England.
...This edition of the Computing at School newsletter focuses on pedagogy, and contains articles covering:
*Barefoot Computing teaching resources and ready-to-deliver CPD with QuickStart Computing
*BCS Certificate in Computer Science Teaching
*Baseline assessment of computing
*Bebras...
This early edition of the Computing at School (CAS) newsletter includes articles on Scratch programming and curriculum structure in lower secondary school. Also, videos showing the importance of maths in computer science are highlighted.
This Pedagogics resource uses the following quote from the Chinese philosopher Confucius: "Tell me...and I will forget. Show me... and I will remember. Involve me... and I will understand"
Provided by the Advisory Committee on Mathematics Education (ACME), this resource was written in 2002. It includes recommendations on the steps to be taken, at that time, to raise the quality of mathematical provision in schools. Concerns regarding the poor uptake of students continuing to study mathematics at Post...