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On Earth, we use a variety of cues to sense the position of our bodies, while stationary or moving. We use touch and pressure cues (such as weight on our feet) and visual cues (such as the location of the ceiling and floors) to determine orientation.

In an environment with less gravity, the brain needs to...

This activity gives pupils in key stage 2 the opportunity to plan, test and execute a simple mission on the moon. Throughout the session pupils will take it in turns to give commands and to navigate blindly across the lunar surface. Pupils will be taught to understand the importance of clear step by step...

This resource, from the Royal Observatory Greenwich, is an animated video, teacher guidance and pupil activities that explore some of the challenges that exist for getting astronauts to Mars, and what it would be like to live there for a while....

This collection of practical activities, investigations and games is all based on current lunar research. It supports many aspects of working scientifically and links to area of the curriculum including: earth and space, light and shadows, forces, materials, changes of state and rocks and soils. Activities are...

This edition of the Computing at School newsletter covers many topics including:

*Visual development of mobile apps using App Inventor

*Active learning in computing using Lego NXT and Logo

*BYOB, an extension to Scratch that aids abstraction and extension

*Robot simulation using RoboMind...

From Teachers TV Lesson Planning Pack series, this video shows an example of how a lesson can introduce children to the idea of light travelling in a straight line. Rachel Dixon, a Year Six teacher at Ripple Primary School in Barking, presents her lesson on light. She aims to get her children to understand that...

Suitable for upper-primary teachers of computing, this Barefoot Computing activity focuses on the technical aspects of the internet explaining how it differs from the World Wide Web (WWW). Children gain an understanding of the hardware that makes up computer networks and how IP addresses allow communication between...

Consider the topic that you are next teaching in mathematics, use the charts to find something that children find confusing in this topic. Choose a model or image to support their learning in this area of mathematics. 

This set of charts, from the National Strategies, give examples of key models and images which can enhance the teaching of mental calculation strategies through Years One to Three. In addition, the materials offer a list of potential difficulties and examples to...

All data on computers is stored and transmitted using the binary number system. When the binary digits need to be sent over the phone lines (which often happens in home internet connections), the digits are converted to sound...

From the Charles Darwin Trust, these materials help children to understand about life cycles, food chains, interdependence and adaptation. Children look at the growth of cabbages and the life cycles of two insects, the cabbage white butterfly and the Ichneumon wasp. Children see how these life cycles are...

Produced by the Charles Darwin Trust, these materials will help children to observe and understand their natural environment. In doing so, they will develop their skills of observation, communication and interpretation.

The activities help children to:
* Recognise how Darwin looked at the natural...

Produced by the Charles Darwin Trust, these materials help children to think about how living things need to compete to be able to grow and survive.

The activities look at:
* How Darwin worked
* Scientific enquiry
* Working with living organisms in their habitats
* Asking questions...

These activities, produced by the Charles Darwin Trust, help children to understand how living things interact and influence each other. Children make observations of living things in their habitat and consider how their life cycles are interdependent.

These activities encourage children to:
*...

The games in this pack, from Shropshire Centre for Mathematics Education, provides students with repeated opportunities to develop skills of counting and exchanging coins, as well as adding coin values mentally. Several of the games can also be extended into puzzles and...

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