Filters
Clear allSubject
- Careers (24) Apply Careers filter
- Climate Change (2) Apply Climate Change filter
- Creative arts and media (7) Apply Creative arts and media filter
- Cross curricular (39) Apply Cross curricular filter
- Design and technology (133) Apply Design and technology filter
- Engineering (75) Apply Engineering filter
- Food Preparation and Nutrition (3) Apply Food Preparation and Nutrition filter
- Leadership (1) Apply Leadership filter
- Mathematics (127) Apply Mathematics filter
- Personal development (2) Apply Personal development filter
- Psychology (1) Apply Psychology filter
- Science (121) Apply Science filter
- Space (4) Apply Space filter
- STEM Clubs (9) Apply STEM Clubs filter
Age range
Type
- Activity sheet (140) Apply Activity sheet filter
- Article (32) Apply Article filter
- Audio (1) Apply Audio filter
- Data set (1) Apply Data set filter
- Demonstration (1) Apply Demonstration filter
- Experiment (2) Apply Experiment filter
- Game (4) Apply Game filter
- Group work (8) Apply Group work filter
- Image (37) Apply Image filter
- Information sheet (26) Apply Information sheet filter
- Interactive resource (10) Apply Interactive resource filter
- Open-ended task (1) Apply Open-ended task filter
- Poster (7) Apply Poster filter
- Presentation (54) Apply Presentation filter
- Research (24) Apply Research filter
- Self assessment (1) Apply Self assessment filter
- Simulation (1) Apply Simulation filter
- Teacher guidance (177) Apply Teacher guidance filter
- Textbook (7) Apply Textbook filter
- Video (45) Apply Video filter
- Include Physical Resources (484) Apply Include Physical Resources filter
Showing 435 results
Very simply, this involves making sparkles flash. The challenge is to work out how long a ‘dot’ and a ‘dash’ are, and to successfully code a message in Morse code.
Sometimes what looks like magic is actually science! In this programme, pupils will look at magic and movie tricks for inspiration and find out how it’s done. They explore how things are done to make movies look realistic, and investigate whether some of the themes or technology from the movies could be possible in...
In this activity SEND pupils will learn to follow a sequence of instructions, create an algorithm for other people to follow and to understand that the order of instructions are important. The activity gives pupils the opportunity to create sequences of colours to make music and enhances the Music, Computing, PSHE...
This collection offers a selection of videos and career profiles to highlight the breath of STEM careers available. Some of the resources include experiments and classroom activities linked to the career theme, such as the Brian Cox school experiment...
Suitable resources for both primary and secondary aged pupils are listed here with those suitable for secondary resources being listed at the top. Some of the resources, like 'Code and Rescue' cover a series of possible lessons to look at code and programming whilst others like 'Programming languages - Harold the...
In 2015-16, the regional Network has been found to have sustained a strong upward trajectory in the amount of CPD that it is delivering, increasing its level of CPD delivery by 45% compared to 2014-15, and surpassing the levels of CPD delivery achieved in previous years.
The Network has also forged new...
These resources, aimed at primary level pupils, offer different activities on the theme of dinosaurs. Included are resources focussing on how humans impact the planet and particularly birds - ‘the dinosaurs of today’, fossils, and the story of Mary Anning.
Neon careers resources are a comprehensive resource collection for everything engineering. The primary and secondary resources introduce students to future STEM careers, helping young people to understand more about the world of engineering...
Using the school network as a learning resource, this Barefoot Computing resource for primary schools introduces networked devices and the hardware infrastructure used to connect them. Children carry out a ‘treasure hunt’, searching for common networked devices such as switches, servers and printers. After mapping...
In this activity students consider how different methods of communication operate successfully. By looking at rules and procedures in place, students are introduced to communication protocols. By working through a role-play...
Using LDRs and sparkles, the student learns how to code a nightlight coming on only once it gets dark. Digital switches can also be incorporated into this.
The Inventive podcast uses storytelling to encourage listeners to find out more about engineers and what they do. In each episode, Professor Trevor Cox interviews an engineer, and then a writer uses that interview as inspiration for a piece of fiction. The podcast brings...
Outdoor classroom day is part of a campaign to ensure that young people spend some time outdoors every day. So that schools can participate on a day that fits with their term dates, the UK and Ireland campaign celebrates Outdoor classroom cay twice each year, in May and November.
This short unplugged activity, away from computers, introduces pattern recognition using familiar objects. Children are asked to analyse groups of objects (cats, cars and so on) to identify features common to all of them. Exceptions to the 'rules' are discussed, and parallels with writing computer programs are...
This 'unplugged' activity by Barefoot Computing, introduces pattern recognition and the idea that algorithms can be repurposed. Cooking recipes are analysed to find parts that are common to more than one. Reusable parts are then borrowed to create new recipes which the children share with the class. Additional...