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Showing 435 results
Sometimes a small, seemingly insignificant, variation in the specification of a problem makes a huge difference in how difficult it is to solve. This activity, like the The...
Combing satellite and ground-based imagery, this cross-curricular learning resource for primary teachers explores planet Earth from a range of perspectives.
The activities are intended to build map skills and recognition of many physical geography features in familiar and unfamiliar locations. Mathematics...
This resource sets out the knowledge, skills and understanding that trainee teachers will need in order to be able to manage their students’ behaviour. Effective teacher training incorporates activities and teaching that leads to these outcomes and prepares trainees to manage behaviour confidently and with...
This set of Interactive Teaching Programs (ITPs), developed by the National Numeracy Strategy, were originally intended for use in daily numeracy lessons to develop key mathematical concepts in the primary phase. However they can be used equally well with students in Key Stage Three for demonstration and...
Interactive Teaching Programs (ITPs) are an ICT-based tool developed by the National Strategies to support the teaching of key concepts in mathematics. Where available, manuals which describe how the ITP works and could be used are posted as separate files.
This group of ITPs cover:
- Area: allows...
Interactive Teaching Programs (ITPs) are an ICT-based tool developed by the National Strategies to support the teaching of key concepts in mathematics. Where available, manuals which describe how the ITP works and could be used are posted as separate files.
The ITPs here are:
- Moving digits:...
International Girls in ICT day was created by the United Nation's specialised agency for information and communication technologies, the International Telecommunication Union (ITU), to encourage girls and young women to pursue STEM education and careers.
This collection of resources contains activities...
International LEGO day is celebrated annually on 28th January, which marks the day the first patent for the Lego brick was submitted in Denmark. Use these resources to help mark the day.
The Human Impact - Saving Today's Dinosaurs' course and A future without waste resources are part of the...
This lesson activity introduces children to HTML. They learn that webpages are constructed using HTML and investigate the code used to create an example website. They then use the free 'web remix' software, Mozilla X-Ray Goggles, to change aspects of the page. An extension activity encourages remixing of popular...
Roving with Rosalind is an education and outreach project funded by the UK Space Agency which presents Mars mission based classroom activities for primary and secondary schools as well as activity groups. The slides given here provide a very brief overview of the activities that have been produced and a...
This activity helps children to understand the components of computer systems, with a focus on input devices. It links this to their everyday experience, by comparing games controllers, keyboards, microphones and other everyday peripheral devices. The practical part of the activity involves creating programs in...
This activity helps children learn about computer systems and output devices. It relates these systems to those they encounter everyday, from headphones to printers and washing machine motors. They understand that programs make these devices function, and attempt a programming activity using Scratch and Lego WeDo....
This activity from the Computer Science for Fun (CS4FN) team at QMUL is an introduction to algorithms suitable for those in upper primary school. A ‘self-working’ magic trick is shown – this is a trick that works every time, as long as the process is followed exactly. No understanding of the trick is needed by the...
These six lessons and activities introduce children to algorithms, logical reasoning and context, cross curricular pattern spotting...
These six lessons and activities introduce students to digital literacy and how to keep safe online. This includes two sessions of personal information and authorised access, creating secure passwords, illegal downloading and file sharing, possible e-safety scenarios and looking at a social media profile to...