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Showing 389 results
In this exciting multimedia simulation activity, children work to bring a local measles epidemic under control. Children take on roles in an...
In this exciting multimedia simulation activity, children work to bring a local measles epidemic under control. Children take on roles in an Outbreak Control Team as Science Advisors, Data Analysts, and Healthcare Workers and use their maths, science and research skills to analyse and fight the outbreak, and their...
In this exciting multimedia simulation activity, children work to bring a local measles epidemic under control. Children take on roles in an Outbreak Control Team as Science Advisors, Data Analysts, and Healthcare Workers and use their maths, science and research skills to analyse and fight the outbreak,...
In this exciting multimedia simulation activity, children work to bring a local measles epidemic under control. Children take on roles in an Outbreak Control Team as Science Advisors, Data Analysts, and Healthcare Workers and use their maths, science and research skills to analyse and fight the outbreak, and their...
In this exciting multimedia simulation activity, children work to bring a local measles epidemic under control. Children take on roles in an Outbreak Control Team as Science Advisors, Data Analysts, and Healthcare Workers and use their maths, science and research skills to analyse and fight the outbreak, and their...
Earth Observation (EO) scientists collect information about the Earth – the land, the sea and the atmosphere – using sensors carried on satellites, aircraft, ships, buoys floating on the ocean and thousands of weather stations around the world. There is now a great deal of data available and scientists are finding...
Packaging is a part of our everyday lives but not always fully understood. This collection is designed to cover several subject areas taught at primary school including design and technology, mathematics, science, literacy and history. Written by educational and industry experts, each unit indicates the target age...
The primary activity introduces the theme of museums and collections and links to historical enquiry and interpretation. It also provides opportunities for chronological sequencing and writing explanatory texts. Children look at a variety of examples of metal packing from the late 1800’s to the present day and say...
These are adapted physical activity strategies, designed to support the Mission X programme by suggesting alternative equipment or methods for each activity.
This resource is from the Mission X collection of activities which is an international educational challenge that focuses on health, science,...
This activity summary guide should be used alongside the Mission X challenge.
This resource is from the Mission X collection of activities which is an international educational challenge that focuses on health, science, fitness and nutrition, and encourages pupils to train like an astronaut. To find out...
The Mission X Journal is a ‘mission notebook’ for students to organise their physical activity practice time, document research and reflections, and collect data on their progress. Using the Mission Journal, students will be able to:
- set weekly physical activity or research goals
- record...
Mission X is supported by the UK Space Agency, ESA and NASA. It is a free education programme developed by NASA scientists and fitness professionals working with astronaut and space agencies across the world. Mission X uses the excitement of space exploration to inspire students to learn more about nutrition,...
On Earth, we use a variety of cues to sense the position of our bodies, while stationary or moving. We use touch and pressure cues (such as weight on our feet) and visual cues (such as the location of the ceiling and floors) to determine orientation.
In an environment with less gravity, the brain needs to...
This edition of the Computing at School newsletter covers many topics including:
*Visual development of mobile apps using App Inventor
*Active learning in computing using Lego NXT and Logo
*BYOB, an extension to Scratch that aids abstraction and extension
*Robot simulation using RoboMind...
Suitable for upper-primary teachers of computing, this Barefoot Computing activity focuses on the technical aspects of the internet explaining how it differs from the World Wide Web (WWW). Children gain an understanding of the hardware that makes up computer networks and how IP addresses allow communication between...