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This sub-collection of materials from the dy/dan collection contains three resources that bring mathematical storytelling to the classroom in the context of ‘sequences’. Resources comprise:

  • Act One: a video or photograph to provide a ‘hook’ to the problem

  • Act Two: further relevant...

This collection contains resources from the website 1001mathproblems.com by Sian Zelbo. Both geometric and arithmetic sequences are featured in these resources, along with the Fibonacci numbers. Each topic is presented in the form of a puzzle, to which there are several different solutions. The materials are ideal...

Produced by the Learning and Skills Improvement Service (LSIS), these resources are aimed at mathematics practitioners. They illustrate a variety of teaching and learning approaches and allow practitioners to reflect and develop their skills.

In this resource, sessions look at:

• Sequences - using...

This resource contains seventeen instant maths ideas requiring students to construct sequences from a variety of situations such as drawing stick animals, from formulae, and drawing patterns leading to linear, quadratic and cubic sequences. Other tasks include finding the number of dots in a rectangle, finding...

This resource contains two excel programs; ‘Number Sequences: Linear’ and ‘Number Sequences: Non–linear’, each containing a series of interactive spreadsheets designed to explore number sequences requiring students to find a formula.

...

This MEP resource from CIMT is taken from text book 9B which covers the mathematics scheme of work for the second half of year 9.

Sequences includes: sequences with constant differences (linear, arithmetic sequences), generating a sequence from a formula, generating sequences from pictures, finding the...

This SMILE resource contains three packs of games, investigations, worksheets and practical activities supporting the teaching and learning of sequences, from finding the next two terms of a simple linear sequence to exploring the limits of sequences.

Sequences pack one contains thirteen...

By the British Science Association, the CREST awards help students to tackle science with an investigative approach. This case study describes how Year Seven students at Downlands Community College undertook a 'crime scene investigation' simulation.

The activity allowed students to gain a bronze CREST Award...

In this session you will look at what a binary numbers. Understanding how numbers are made in binary will help you access the next session on images. Steps 1 to 9 explains the activity to be done which is to fill in a table making binary numbers (Worksheet). The extension does not need to be done to understand the...

In this session you will look at how images are made on computers using picture elements or, more commonly known as, pixels. If you have access to a computer you can follow the computer based activity. If you do not then you can follow the unplugged activity. Either way you will begin a journey into understanding...

In this session you will look at image resolution and how to work out the size of a file. In real life the digital images we take are ever increasing in size. This session will help understand how the size of an image is calculated and also what an image actually looks like to a computer.

In this session you will look at compressing files to reduce their size. You will see how both types of compression work and consider when they would be used. 

In this, the final activity of a sequence of eight, children are asked to use their knowledge to create a challenge using Rapid Router, solvable using Python. It will ask their partner to use procedures, increment variables and apply different methods of control flow.

The resource includes an overview of...

This activity makes the leap from Blockly to Python programming. The 'grocery van driving challenge' is reduced from previous lessons to allow students to concentrate on syntax and correct coding using a limited set of instructions. Matching of Blockly and Python code is encouraged to assist the transition.

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This activity in the Rapid Router series takes children further in their transition to text-based programming in Python.

By creating Blockly programs and comparing them to the automatically-generated Python code, children are encouraged to identify code which matches. The complexity of the problems is...

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