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The Centre for Industry Education Collaboration (CIEC) produces classroom resources and teacher guidance to help highlight the links between classroom science and science-based industry. Resources in this collection contain information about the chemical and plastics industries as well as practical guidance about...

The Future Morph website was created in 2008 by the Science Council to provide a range of careers-related contexts to support teaching of science, technology, engineering and mathematics (STEM). The materials helped students to understand the relevance of STEM subjects to a wide range of career routes, many of...

These NASA materials describe hands-on science and engineering challenges for students, using space exploration as an engaging context. The activities are related to NASA's Lunar Reconnaissance Orbiter and NASA's Lunar Crater Observation and Sensing Satellite missions. Students design and build: *an air-powered...

This guide shows how the BrickPi can enable novice programmers to use Scratch to control complex robots and models.

The instructions need to be followed using Scratch on the Raspberry Pi computer. The resulting programs use different input and output devices, including touch and colour sensors and motors....

In this activity, students consider how engineers build the hull of lifeboats so that they are light and strong. Students are challenged to construct a beam using cheese crackers, wafers, paperclips, bridge supports. They can consider building beams using a wider range of materials such as aluminium or wood beam...

This report sets out the recommendations of an independent Review of Teachers’ Standards, chaired by Sally Coates. The review was launched by the Secretary of State in March 2011 with a remit to review the existing framework of professional standards for teachers. The Review Group comprises excellent teachers, head...

Teachers TV was originally a television channel which aimed to provide professional development support for teachers, school leaders, support staff and governors. Many of the programmes were filmed inside real classrooms, with teachers sharing good practice and ideas for lessons.

The videos in this...

Developed with funding from the Department for Education, these video clips show interviews with young professionals working in science, technology, engineering and maths (STEM) sectors. The films introduce some of the exciting careers that students may access by studying STEM subjects. The professionals...

In this resource designed by the IET, students explore statistics and use them to decide on a ranking of football players. Football players are ranked in different ways and there are a variety of awards they can be presented with. For example, each year the Ballon D’Or is awarded to the player judged to be the ‘...

This interactive online self-driving challenge from Siemens can supplement robotics education in computing. It enables pupils to programme a car to drive around a circuit without a driver, the circuits getting more complex as the challenge progresses.

Self-...

This video introduces Paul, a senior composites engineer for Lola Cars International. Paul explains his role in designing the structures that are made of carbon fibre for race cars such as the one featured in the video. He discusses the love of engineering he had when he was younger and how his maths, physics and...

This activity, from the Institution of Engineering and Technology (IET), introduces students to how we see communications developing to help others.

The resource is designed so that students will:

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This activity, from the Institution of Engineering and Technology (IET), introduces students to methods of how to identify what components can be used as electronic sensors.

The resource is designed so that students...

This activity, from the Institution of Engineering and Technology (IET), introduces students to how we use sensors in a circuit that will make decisions.

The resource is designed so that students will know that:

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This activity, from the Institution of Engineering and Technology (IET), introduces students to how we use sensors in a circuit that will make decisions.

The resource is designed so that students will:

...

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