Filters

Clear all
Find a publisher

Showing 1392 results

Show
results per page

From the design and technology QCA, QCDA and Ofqual collection, these resources outline the curriculum required for various ages of student, along with subject criteria for examinations.

...

Explore cyber control through this activity pack, looking at networks of connected devices. It covers:

  • The benefits of devices connected via the internet and scenarios to consider
  • The dangers of hacking
  • A programming task using the micro:bit using Bluetooth
  • A sorting images...

In this activity, from the Institution of Engineering and technology (IET), students are introduced to how the present body centric antenna, plus prosthetic technology, could be compared to science fiction ‘cyborgs’. Students are also asked to discuss ethical issues...

...

Published in September 2010, this summary of an online survey looks at design and technology (D&T) teachers’ attitudes towards CPD.

The full collection of STEM Learning impact and evaluation research reports can be viewed here

D30

This scheme of work, from the Institution of Engineering ad Technology (IET), provides students with an in-depth understanding of some engineering materials and how they are being developed in industry. This scheme was inspired by the casting process used to make the D3O smart material into a ‘usable’ form. This...

These cross-curricular Science, Design and Technology, Engineering and Mathematics (STEM) activity days from the Institution of Engineering and Technology (IET) encourage the development of students’ problem solving, team working and communication skills. Students achieve a better understanding of what engineering...

...

The engineers behind the Watt Nightclub in Rotterdam turn the energy created by clubbers on the dance-floor into power for the lighting. There is even a giant battery to monitor the energy and encourage the crowd to dance more. These resources look at how colour can affect mood and at how electric power can be...

This report from Ofsted looks at the provision for excluded pupils. Schools and local authorities are required to provide full-time and suitable education for pupils from day six of fixed-period and permanent exclusions. This survey evaluates the extent to which a sample of schools and local authorities were...

Students who play with objects, listen to music or find other...

This resource from Siemens consists of an interactive online game and some curriculum linked extension resources.  The activities inform students, aged 11 to 16, about various features of the climate crisis and then challenges them to draw all the information together to form an overall view. 

In the game...

Written in 2009 by the Department for Children, Schools and families, this resource sets out the government's support for behaviour in schools at that time.

This guide will help volunteers working in schools to effectively support Cisco Little Big Futures project work, as well as handy hints and guidance to help all STEM Ambassadors or educators to deliver the activities confidently in schools. It covers:

  • The curriculum context for STEM subjects in the age...

Design Club is a social enterprise set up to help children become design thinkers. We create industry-standard resources to help people run design thinking clubs and workshops for 9-13 year olds.

This set of resources contains everything you need to run a Design Club taster project: worksheets, a delivery...

Pages