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Showing 1668 results
This report, published in 1992 by the Engineering Council, gives an analysis of the development of technology in schools, identifying the problems associated with it at the time.
The report considers how technology fits into the National Curriculum, looks at problems concerning perceived parity with other...
This CS4FN activity from the team at Queen Mary University of London highlights some issues encountered during the design of human-computer interfaces (HCI). It acts as an introduction to HCI, introducing the need to translate problems and to understand how people behave.
The activities include a robot...
In this activity, children learn that a shooting star or meteor is a piece of rock that lights up as it travels through the Earth’s atmosphere. They also work scientifically to investigate how craters are formed when a meteor...
This resource contains eight instant maths ideas, designed to provide students with the opportunity to investigate which polyominoes tessellate, which triangles tessellate, which quadrilaterals tessellate, design their own shape that tessellates and find tessellating patterns in art and nature. Student resource...
The Art of the Science Teacher, from the Nuffield Fundation, was published by the Science Teacher Education Project to provide background reading suitable for both student-teachers and serving teachers. Each chapter was written by experienced classroom teachers who had also been involved in teacher education. The...
This collection of resources cover both primary and secondary age groups and can be used to help students learn the appropriate scientific vocabulary associated with different topics and how to use it appropriately in their writing. There is a document giving general guidance on how best to support pupils for whom...
These resources were created as part of the BioMedia Meltdown Competition, which is an annual event open to all young people aged 10-14.
Unsung Scientists
14 fact sheets featuring true stories of underrepresented natural historians & life scientists for use in a portraiture...
Published in June 2002, this article, by Shirley Simon, looks at applying Cognitive Acceleration through Science Education (CASE) theory to planning and teaching Thinking Science lessons for students with different needs.
Using Thinking Science with mixed-ability classes can be challenging...
The aim of this activity is to raise awareness of human interface design issues. In a world where poor design is rife, people have become accustomed to dealing with problems caused by the artifacts with which they interact, sometimes blaming themselves instead of attributing the problems to flawed design. The issue...
This booklet examines the development of engineering expertise and makes recommendations on ways to harness, encourage, facilitate and reward it. Covering all Key Stages from Foundation Stage to post-16 and higher education, the booklet states the case for design and technology in schools to encourage an...
This document introduces 'The Crystal' building in the Royal Docks, London which is designed to improve knowledge of urban sustainability.
This resource, published in 1985, was the second in a series of discussion documents published by HM Inspectorate intended to stimulate debate about the National Curriculum in primary and secondary schools. It suggests an approach to teaching a broad, balanced, inclusive curriculum for all students.
The...
This magic trick from the Computer Science for Fun team at QMUL shows that computing is about more than just programming and computational thinking is about more than just algorithms.
A simple mathematical approach is taken with dealt piles of cards – this allows the dealer to control the whereabouts of the...
This report contains eighteen recommendations relating to the importance of the teaching of statistics in the English education system. There are four recommendations under the heading of Statistics in our national life; five recommendation under the heading of Statistics in the School Curriculum; three...