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A study published in 2012 showed that possessing greater general knowledge about the brain does not appear to protect teachers from believing in “neuromyths” – misconceptions about neuroscience research in education. A study in Frontiers in Psychology found that teachers who are interested in the application of...

Using this resource students can develop an understanding of the structure and function of neurons via a series of different activities. These range from simplistic labelling of neurons and building a model motor neuron to constructing an electronic 3D simulation game that mimics brain activity. There are also...

This resource produced by Siemens introduces the technology used to protect public health in smart buildings by way of an interactive online game.

A series of worksheets introduce viruses and bacteria and other activities allow students to model the spread of pathogens using glitter on their hands and...

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A case study from the Engineering snd Physical Sciences Research Council (EPSRC) which looks at how MP3 players and 4G mobile phones could be more energy efficient thanks to a versatile microprocessor, developed as part of a project funded by EPSRC at the University of Edinburgh. Designed using a new automated...

This activity, from the Institution of Engineering and Technology (IET), allows students to compare old and new technologies (railway five-pointer telegraph against the SMS message) to experience how significant the advances in technology have been. The nature of...

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These cross-curricular activities, from Centre of the Cell, introduce the concept of vaccination and why it only protects the population if most people are vaccinated. They show how early vaccination was tested and discuss the role of informed consent in Clinical Research. Students learn about the process of...

These resources provide revision materials for testing student understanding of the new and emerging technology section of the GCSE Design and Technology specification. The resources include a revision presentation, mock exams and revision cards.

This resource looks at Newton's First and Second Laws and how they relate to the Gravity Jet Suit.

Two resources from SMILE Mathematics containing a number of good ideas for use in the classroom. Each case study is accompanied by at least one commentary from a teacher explaining how they used the idea. Each activity has information about how long the activity will last, what preparation is required, what...

The first of two volumes, from SMILE mathematics, of useful and interesting activities covering a wide range of mathematical themes. Teachers describe the ways in which they have used the ideas in the classroom and provide a number of tips and suggestions to help vary...

The second of two volumes, from SMILE mathematics, of useful and interesting activities covering a wide range of mathematical themes. Teachers describe the ways in which they have used the ideas in the classroom and provide a number of tips and suggestions to help vary...

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