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Showing 394 results
There is a high demand for engineers in the UK and engineering is one of the most in demand jobs globally. From apprentices to technicians; graduates to postgraduates, engineers are needed at all levels, in a wide range of sectors.
This leaflet provides guidance for teachers, with key points about...
International Girls in ICT day was created by the United Nation's specialised agency for information and communication technologies, the International Telecommunication Union (ITU), to encourage girls and young women to pursue STEM education and careers.
This collection of resources contains activities...
International LEGO day is celebrated annually on 28th January, which marks the day the first patent for the Lego brick was submitted in Denmark. Use these resources to help mark the day.
The Human Impact - Saving Today's Dinosaurs' course and A future without waste resources are part of the...
This book is designed to help all those who wish to find out more about the language LOGO, a language intended to demystify computers and computer programming, and make the power of computers accessible to all.
A brief introduction to some basic commands is followed by An Outline to LOGO ...
This textbook is written to explain computing from first principles, and appeals to a broad audience beyond many computing texts. With clear and concise explanation, useful diagrams and a structure that builds on previous understanding, it is aimed at post-16 students but sections would be equally useful at all...
Roving with Rosalind is an education and outreach project funded by the UK Space Agency which presents Mars mission based classroom activities for primary and secondary schools as well as activity groups. The slides given here provide a very brief overview of the activities that have been produced and a...
In this full scheme of work, designed for a series of two-hour double-lessons, students develop a Mars Rover for NASA based on a standard VEX design. They learn about the components of a robotics system including control units and data communications, and work through a design process towards a prototype. The VEX...
A quick audit for teachers to use to consider their own social and emotional skills.
This activity from the Computer Science for Fun (CS4FN) team at QMUL is an introduction to algorithms suitable for those in upper primary school. A ‘self-working’ magic trick is shown – this is a trick that works every time, as long as the process is followed exactly. No understanding of the trick is needed by the...
Designed for students who have advanced through Scratch and are ready for additional challenge, this resource explores Build Your Own Blocks (BYOB) as a tool for learning modular programming using procedures.
After examining, briefly, the history of the computer and the Turing Test as a measure of their...
Malcolm is a junior software engineer at Realtime Worlds, he discusses his role in this video. The role is an entry level code programming role. At school he studied Advanced Level Maths, which greatly helped him during his studies of Computer games technology at Dundee University. He took part in a digital...
...
KS4 Networks Unit Instructions:
This is a series of four, 30 to 60 minute, sessions that will go through the basics of networks. Each
session has:
- Step by step instructions.
- A presentation with the information needed broken into chunks. The idea being you read a chunk of information...
A presentation highlighting seven strategies for behaviour management.
Encryption is the key to information security. The key to modern encryption is that using only public information, a sender can lock up their message in such a way that it can only be unlocked by the intended recipient. The resource begins with a detailed explanation of the activity and how the process of...