Resources

The new computing curriculum is truly transformational. However, many primary teachers and students have little or no experience of programming or the thinking skills that underpin it. This...

 

The student workbooks in the Code-IT Primary Programming series are progressively, though not exclusively, based on the four years within the KS2 curriculum. First Steps in Programming using...

 

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Hidden in the world around us are mysterious symbols and bizarre numbers. Do they hold the key to understanding the universe? Professor Marcus du Sautoy (presenter of The Story of Maths and The Music of the Primes) takes us on a gripping treasure hunt to discover the codes that unlock the power of nature. Marcus...

What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In 'Code', they show us the ingenious ways we manipulate language and invent new means of communicating with each other.

And through 'Code', we see how this ingenuity and our very human compulsion to communicate...

Coded Co-ordinates - Easy

This activity aimed at primary level contains a series of five simple grids to help children reinforce their understanding of co-ordinates. Each sheet contains a simple co-ordinate grid filled with letters and provides sets of coordinates which children then look up to find encoded words. Each grid contains a...

 

Enrol in Coder Academy and undertake a series of imaginative and...

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.

Network is a series of books which provides a wide range of ideas and activities in mathematics.

Action Books are each based upon a theme and encourage active mathematical exploration. Titles include Animations, Chance, Codes, Doodles, Moves, Pegs and Tiles.

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