Resources

Design a boat

Water pushes upwards with a force called ‘upthrust’. (You can feel this if you try to push a light object such as a balloon or aeroboard under water). The shape of a ‘boat’ affects the weight (passengers/cargo) it can hold. The more water that the boat displaces the more it will float and therefore the more weight...

Design a book bag

This classroom activity will enable pupils to design and make a fabric bag big enough to carry their books. Pupils will measure and cut the fabric and decorate it with a book or other personal theme. They will then sew their fabric to create the finished bag. Finally, they will test their book bag to see how well...

Design a bookend

In this classroom activity pupils will design, test and make a bookend to assist in the storage of books. The bookend can be decorated to inspire and encourage reading of the books being stored.

Pupils will first make a card model of their bookend design and then produce a finished bookend from wood and card...

Design a car of the future

Many different personal attributes can impact on road safety including a person's vision, ability to concentrate, reaction times and mobility. The car of the future should be designed to help people overcome these issues.

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Design a Conservation Programme: Graphic Science (Ages 14 to 16)

In this ARKive activity, students research and design their own conservation programme to learn about the importance of biodiversity as well as the economic benefits and services ecosystems provide. Using examples of successful conservation programmes within the UK Overseas Territories, students learn about the...

Design a coronation throne

In this activity, aimed at primary-aged pupils, children will design a coronation throne for the coronation of King Charles III that incorporates modern technologies. Pupils will also think about how to communicate their design ideas using sketches, notes and annotations.

 

In these resources, learners will create a prototype food temperature probe using the micro:bit. The product must be able to provide a warning when the food is too cold to eat.

Design a football kit to use on the Moon

In this activity students will design a kit for the first Moon-based football team. They will discuss the problems associated with playing football on the Moon, then will then sketch and label their design idea for a football kit that can be used to play football on the Moon. Students can self or peer-assess their...

Design a football robot referee

This resource focusses on learners designing a robot to act as an assistant referee during a game of football on the Moon. They will consider the challenges associated with playing football on the Moon and the duties of an assistant referee. Students will produce a labelled sketch of their idea to meet a set of...

Design a futuristic backpack

In this activity pupils will use of the theme of new and future technologies to design a futuristic backpack. They will discuss the purpose of backpacks and why they are used. They will then produce a labelled sketch of their design idea to meet the given design brief and criteria. Pupils can self or peer-assess...

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