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How to utilise the Teach Computing Curriculum effectively (Key Stages 3 and 4)CO230

On this course, teachers can discover how to create a computing curriculum for pupils aged 11 to 16, using freely available online resources to complement your existing materials.

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Introduction to Machine Learning and AICO231

From self-driving cars to determining someone's age, artificial intelligence (AI) systems trained with machine learning (ML) are being used more and more. But what is AI, and what does machine learning actually involve?

Introduction to Programming with ScratchCO232

Scratch is a powerful, visual programming environment that provides a great introduction to the world of programming. By snapping blocks together, you can create amazing animations and games which can support learning in computing, whilst using meaningful contexts from across the wider curriculum.In this course you...

Professional Development Leaders' conference (remote)FD001R

This course is for teachers and other educational consultants who are accredited with CPD Quality MarkOur Professional Development Leaders' conference will support you in the delivery of effective professional development by providing learning opportunities linked to topical developments...

Programming Pedagogy in Secondary Schools: Inspiring Computing TeachingCO222

Transform your teaching by developing your pedagogical approach.In the first two weeks of this course, you’ll be introduced to a range of pedagogical approaches suitable for Key Stage 3. You’ll look at a range of pedagogies aimed at developing your students’ computational thinking skills, from...

Robotics in D&T using crumble and micro:bitSL802

If you're a primary teacher or subject leader, you can't afford to miss this engaging two-day course introducing you to the exciting world of robotics!Using low-cost equipment, you'll identify how to run low-cost robotics in your school. You'll explore hands-on activities using the BBC micro: bit and Crumble...

Supporting the 'I Belong' ProgrammeFD022

A Specialist PDLP Module that will enable you to deliver the flagship ‘I Belong' course: Encouraging Girls into GCSE Computer Science. On completion of this course you will also become an 'I Belong Champion’.You will not be able to deliver the Encouraging Girls course without completing this specialist...

Teaching Programming to 5- to 11-year-oldsCO041

Through the activities in this course you will learn about algorithms and programming, and how to teach young children to code.Programming gives children the opportunity to be creators rather than just consumers of technology. From using and modifying  existing programs to complete tasks...

Using the micro:bit to develop science and maths in the primary classroomSL912

Data-handling is an area which spans several subjects at primary. This course will enable you to support pupils in developing practical expertise to use devices to collect and log data from a variety of sources. You'll explore different ways of organising and representing data using digital tools. You'll learn about...

Writing effective CPD content (PDLP Specialist and Support Module)FD017R

This course is for teachers and other educational consultants who are accredited with CPD Quality MarkWriting CPD is challenging; writing for others to deliver effectively, even more so. This short training session looks at evidence-based approaches to CPD, and how to develop impactful content that supports best CPD...

Establishing a STEM club - from creation to careersSC101

Online, self-paced course. Participants can join and start this course at any time after the advertised date.This course will take you through the process of planning a school science, technology, engineering or maths club, from developing a proposal and setting objectives, to creating a marketing campaign, developing...

STEM Clubs - Surviving and ThrivingSC102

Online, self-paced course. Participants can join and start this course at any time after the advertised date.This course explores key considerations of running a STEM club in the long term. It focusses on identifying the factors needed to support club progress and developing a club improvement plan that aids student...

CQF support - CurriculumCZ116D

The Curriculum and Qualifications dimension of the CQF covers curriculum intent, sequencing and progression. It supports a computing curriculum accessible by all, leading to relevant and valued qualifications in secondary schools. This CPD is aimed at those who are actively leading these efforts through subject...

CQF support - Enrichment, Destinations and CareersCZ120D

The Careers, enrichment, and outreach dimension of the CQF helps schools to evaluate the 'wrap-around' aspects of computing, including information for young people relating to computing careers and, in secondary schools, the qualifications that lead to them. Extra-curricular and curriculum enrichment, including clubs...

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